![dying light only sprinters dying light only sprinters](https://www.bostonglobe.com/resizer/nN2tCr6gHeNrCsni544l6BuAFyM=/arc-anglerfish-arc2-prod-bostonglobe/public/56JU37DAPFI34MYSGZSESX6DSU.jpg)
Plus, I love the idea of having a bag full of loot and going as fast as you can while running from a horde, but you have to drop your bag because you can't out run them.
![dying light only sprinters dying light only sprinters](https://i.ytimg.com/vi/g31gKycv01k/maxresdefault.jpg)
In this way, players' focus with sprinting would go away from simply going fast, and instead become more about going faster with more weight and exerting slower.
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Then better fitness and/or sprinting could allow you to stay on a faster phase for longer or something.
Dying light only sprinters update#
Also, for all we know this animation update could add animations for different levels of exertion, so we could have walking, jogging, running, and sprinting. Then, to go faster, leveling up sprinting should add points to fitness, which would allow you to run faster (but not ridiculously fast). In my opinion weight in bags should slow you down, and leveling up sprinting would reduce the weight penalty. Yeah, if you scroll out a bit, you can also see the general areas of Fort Knox and Louisville that will be along "Soon" (NO ETAS!!! lol)īalance is a hard thing to get right, and keep a majority of players happy, but somehow they will find a way. Even the little lake with the cabin by West Point is in-game. I love how they have the bend in the highway, the general positions of the towns (Muldraugh is all on one side of the highway for instace) and some of the bodies of water. I had no idea that the game was this closely modeled on the real Kentucky. If it's balanced for 15 minute days, the world will feel too big on 10 minute days, and too small on 30 minute days. You know, I think there's actually no good way to balance this. I think they measure from city hall-to-city hall or something, not border-to-border. And this depends on where google measures from. Now that's only one mile, so to account for getting tired or pacing yourself to avoid getting tired, I'll say 8 minutes per mile. If you're pretty fit, not full-on athelete fit mind you, you can do a mile in 6 minutes. Even the little lake with the cabin by West Point is in-game.īut according to google, Muldraugh is 5.7 miles from West Point. I guess its up to you to decide if the map is too small, but take a look at the true distance between Muldraugh and West that's amazing.